Andromo App Maker for Android v4.3.0 Released

Andromo App Maker for Android version 4.3.0 has been released.

Here is a list of changes in this version:

  • Changed the timing in which interstitial ads are shown in order to be compliant with current AdMob guidelines. (Note: using Tapgage along with AdMob is not recommended as its timing cannot be controlled.)
  • Added a new “AdMob Test Device IDs” setting that allows you to define one or more “test devices” where only test ads will be shown. We also created a “Device ID Utility” app in order to get the ID of your device.
  • Added a 5 minutes option to the “Time between Ads” setting for interstitial ads.
  • Updated the AppLovin SDK to version 5.4.3.
  • Updated the Amazon Mobile Ads SDK to version 5.5.149
  • Updated the Tapgage SDK to version 0.3.0.
  • Updated the mobileCore SDK to version 1.1.
  • Changed how ad networks are presented on the monetization tab.

Andromo App Maker for Android v4.3.0 is now live at www.andromo.com.

Andromo App Maker for Android v4.2.0 Released

Andromo App Maker for Android version 4.2.0 has been released.

Here is a list of changes in this version:

  • Rebuilt the YouTube activity to use YouTube Data API v3. You now need to register your app and get an Android API key in order use the search, playlist, and username features of the YouTube activity. (Showing a single video can still be done without an API key.) The YouTube RSS Feed option is no longer available, as YouTube has removed support for the v2 gdata feeds. See Creating a YouTube API Key for more information.
  • Changed the German translation of copyright to ‘Copyright’ (untranslated), which is more correct than the previous translation.
  • Fixed a bug where the PDF activity would fail to open the file using the Polaris viewer.
  • Made it so the “Set as Ringtone” context menu option is not shown on a wifi device.

Andromo App Maker for Android v4.2.0 is now live at www.andromo.com.

Andromo App Maker for Android v4.1.1 Released

Andromo App Maker for Android version 4.1.1 has been released.

Here is a list of changes in this version:

  • Added the ability to show custom text on the About dialog (only available in the Professional subscription).
  • Added the ability to hide an activity (doesn’t list it on any dashboards or navigation drop-downs).
  • Added the ability to exclude an activity from an app’s build.
  • Added several options to the RSS activity to control what happens when items are no longer in the feed.
  • Made it so RSS activities no longer show duplicates when multiple items have the same GUID element in a feed.
  • Made it so soundboards stop playback when you put the device to sleep.
  • Fixed duplicate items in some Google News and Yahoo search feeds.
  • Fixed a possible crash when using pull to refresh on Android 5.x.
  • Fixed an issue that was generating log warnings when some RSS feeds were being refreshed.
  • Fixed a bug where a crash would occur when clicking the home icon in the Photo activity when no index is used, and the dashboard style is set to none.
  • Updated the About dialog’s copyright year to 2015.

Andromo App Maker for Android v4.1.1 is now live at www.andromo.com.

Announcing MobileCore Interstitials

We’re pleased to announce a new interstitial ad platform for our developers in Andromo 4.0.11: mobileCore interstitial ads.

What are interstitials?

Interstitial ads are full-page ads that appear ‘between’ activities in your app. Since they really grab the user’s attention, they can be more effective than banner ads at generating revenue.

Interstitials are among the highest-converting and highest-paying ad formats, and the mobileCore interstitials are nicely implemented, native Android ads.

Special Christmas Bonus: Earn up to $15,000!

mobileCore is having a special promotion where you can earn a bonus based on the number of ad impressions you show in your apps. The chart below shows the bonus amounts you will earn as you reach each tier of impressions.

mobileCore Christmas Bonus chart

Impressions are counted per publisher, so all of the apps you release with mobileCore enabled will help towards this promotion.

In total, you can earn up to $15,000!

The money you earn from this bonus is in addition to the normal revenue you will earn from your mobileCore ads.

This is a limited time offer ending January 31st. See full details here.

mobileCore Highlights

  • native interstitial ads
  • weekly payments ($200 minimum)
  • dedicate up to 25% of your ad impressions for cross promotion
  • up to $15,000 bonus promotion! (ends January 31, 2015)

What is required to use mobileCore interstitials?

In order to show mobileCore interstitial ads in your app, you need to sign up with mobileCore, copy your mobileCore Developer Hash code into your Andromo project settings, and add your app to the mobileCore dashboard. It’s free to sign up for a mobileCore account.

Your Developer Hash Code is shown in the mobileDashboard under ACCOUNT and then PERSONAL DETAILS. You will need to copy this value into the Monetization tab of your Andromo project settings and rebuild your app. (Note: you will use the same Developer Hash Code in all of your apps.)

Finally, you will need to add your app to the mobileCore dashboard by going to the APPS >> OVERVIEW section, clicking ADD APP, and entering your app’s package name. (You can find the package name in your Andromo project settings on the App Info tab.)

mobileCore uses the package name to find your app in Google Play, so it can automatically adjust the ads that are shown based on the maturity level you’ve set for the app in Google Play. (If you aren’t publishing your apps to Google Play, mobileCore says the ability to adjust the ad maturity level manually from the dashboard is coming in the next few months.)

Andromo App Maker for Android v4.0.11 Released

Andromo App Maker for Android version 4.0.11 has been released.

Here is a list of changes in this version:

  • Added MobileCore interstitial ads to Andromo’s monetization options.
  • Fixed an issue with Podcasts going blank when the list of episodes grew too large and caused a TransactionTooLargeException.
  • Changed the way playlists are handled to support very large playlists.
  • Fixed an issue with Podcasts where having “Autoplay first track” enabled would cause the audio to begin playing again if you returned to the list of episodes using the Home as up icon.
  • Made it so the “Autoplay first track” option will only start playback if the audio is already stopped, or if a track from a different activity is paused.

Andromo App Maker for Android v4.0.11 is now live at www.andromo.com.

Andromo App Maker for Android v4.0.10 Released

Andromo App Maker for Android version 4.0.10 has been released.

Here is a list of changes in this version:

  • Increased the maximum download size when getting podcast feeds to 2 megabytes (from 1 megabyte).
  • Made it so the status text above the audio controls is automatically set to the “description” color for Audio Player, SHOUTcast Radio, and Podcast activities.
  • Fixed an error that could occur when building very large projects.
  • Fixed an issue where devices running SDK 14 (ICE_CREAM_SANDWICH) and higher could fail to retrieve metadata from remote MP3 files.
  • Added a workaround to permit setting images as wallpaper on older Nook tablets.
  • Added an “Allow downloads” option for Podcast activities that controls whether the user will be able to download episodes to their device and listen to them offline. (Previously this feature was always enabled.)
  • Added an “Autoplay first track” option to all audio activity types (Music Player/Soundboard, Radio, and Podcast). If enabled, the app will automatically start playing the first track when the activity is opened.
  • Changed to “Home as Up” behaviour for the home icon on the action bar. Pressing the home icon now navigates up to the parent activity, instead of navigating directly to the dashboard.
  • + Many internal changes to support upcoming features. Stay tuned!

Andromo App Maker for Android v4.0.10 is now live at www.andromo.com.

Adding StartApp ads to your Android apps

StartApp is a new addition to the ad networks that Andromo developers can use to monetize their Android apps. Adding StartApp banners and/or interstitials to your app is a very simple procedure much like other ad networks:

  1. Register for a StartApp Developer Account
  2. Add your App to StartApp
  3. Add your StartApp Developer ID and App ID to your Andromo App
  4. Build and Test Your App

Register for a StartApp Developer Account

The first step is to register for a StartApp Developer Account:

developer_registration.png

After registering you’ll receive a confirmation email with instructions for activating your account.

Add your App to StartApp

After confirming your account, you’ll see a Getting Started page containing an “Add App” button:

add_app.png

Choose “Android” as the App Platform, and enter your app’s package name in the “App Package Name” field. You can find your app’s package name on the “App Info” tab of your Andromo project:

add_app_package_name.png

Once you’ve entered your package name, press the “Get Info” button. StartApp will attempt to search for your app’s name and description if it’s been published already. If you’ve yet to publish your app, you’ll be asked if your app is live or not and to provide it’s name and description as shown below. Press the “Continue” button when you’re done:

add_app_description.png

On the Choose SDK page, select “InApp SDK” and press the “Continue” button:

add_app_choose_sdk.png

After pressing the “Continue” button, you’ll see the SDK Integration page. You don’t need to worry about the download SDK or integration manual options since we’ve handled that step for you. However on that page you’ll find your StartApp “Developer ID” and “App ID” that you’ll need in Andromo, so copy those values for the next step.

developer_id_app_id.png

Add your StartApp Developer ID and App ID to your Andromo App

Now that you have your StartApp “Developer ID” and “App ID”, all you need to do is enable StartApp banners and/or interstitials in your Andromo app and enter those IDs. The same IDs apply to both banners and interstitials. You can enable StartApp in your app and enter these values on the Monetization tab of your Andromo project.

startapp_andromo_settings.png

Build and Test Your App

After you’ve enabled StartApp and entered your IDs, rebuild your app and test it to make sure you’re seeing the new banners and/or interstitials.

Andromo App Maker for Android v4.0.9 Released

Andromo App Maker for Android version v4.0.9 has been released.

LeadBolt Banner

LeadBolt Banner

StartApp Banner

StartApp Banner

Here is the list of changes in this version:

  • Added StartApp banner and interstitial ads. Learn More.
  • Added LeadBolt banner ads. Learn More.
  • Updated the Millennial Media SDK to version 5.3.0
  • Updated the MobPartner SDK to version 3.0
  • Fixed a problem where a bad audio track name could cause a server issue.
StartApp Interstitial

StartApp Interstitial



Andromo App Maker for Android v4.0.9 is now live at www.andromo.com.

Introducing AppBrain Interstitials

We’ve added another interstitial ad type for our developers in Andromo 4.0.8: AppBrain interstitial offerwalls powered by the AppLift SDK.

What are interstitials?

Interstitial ads are full-page ads that appear ‘between’ activities in your app. Since they really grab the user’s attention, they can be more effective than banner ads at generating clicks. However, you don’t want to show them too frequently, or you may risk annoying some users.

What is an offerwall?

An offerwall is a kind of interstitial ad that offers a selection of free apps for your users to try. Essentially you get paid when your users install any of the offered apps.

The AppBrain offerwall is implemented as an interstitial ad that asks the user if they are interested in being shown more free apps, and then showing them a list of apps if they selected Yes.

appbrain-interstitial-01

appbrain-interstitial-02

What is required to use AppBrain interstitials?

In order to show AppBrain interstitials in your app, you need to sign up for an AppBrain developer account and register your app with them. You ‘register’ the app by searching for your app in the AppBrain dashboard, and then clicking a Verify button to have an email sent to the email address listed for that app in Google Play.

If the app isn’t known to AppBrain yet, you can add it by entering the URL where your app is located in Google Play.

(Note that your app must be published in Google Play in order to use AppBrain.)

It is completely free to use AppBrain interstitials in your app.

You can find the AppBrain options on the Monetization tab in your Andromo project. See Setting Up AppBrain Ads for full instructions.

Andromo App Maker for Android v4.0.8 Released

Andromo App Maker for Android version v4.0.8 has been released.

AppLovin Banner Ad

AppLovin Banner Ad

AppBrain Interstitial

AppBrain Interstitial

Here is the list of changes in this version:

  • Added AppBrain interstitial ads. Learn More.
  • Added AppLovin banner and interstitial ads. Learn More.
  • Fixed a problem where a bad image format could cause a server issue when used as a background image.
AppLovin Interstitial

AppLovin Interstitial



Andromo App Maker for Android v4.0.8 is now live at www.andromo.com.