Andromo App Maker for Android v4.0.11 Released

Andromo App Maker for Android version 4.0.11 has been released.

Here is a list of changes in this version:

  • Added MobileCore interstitial ads to Andromo’s monetization options.
  • Fixed an issue with Podcasts going blank when the list of episodes grew too large and caused a TransactionTooLargeException.
  • Changed the way playlists are handled to support very large playlists.
  • Fixed an issue with Podcasts where having “Autoplay first track” enabled would cause the audio to begin playing again if you returned to the list of episodes using the Home as up icon.
  • Made it so the “Autoplay first track” option will only start playback if the audio is already stopped, or if a track from a different activity is paused.

Andromo App Maker for Android v4.0.11 is now live at www.andromo.com.

Andromo App Maker for Android v4.0.10 Released

Andromo App Maker for Android version 4.0.10 has been released.

Here is a list of changes in this version:

  • Increased the maximum download size when getting podcast feeds to 2 megabytes (from 1 megabyte).
  • Made it so the status text above the audio controls is automatically set to the “description” color for Audio Player, SHOUTcast Radio, and Podcast activities.
  • Fixed an error that could occur when building very large projects.
  • Fixed an issue where devices running SDK 14 (ICE_CREAM_SANDWICH) and higher could fail to retrieve metadata from remote MP3 files.
  • Added a workaround to permit setting images as wallpaper on older Nook tablets.
  • Added an “Allow downloads” option for Podcast activities that controls whether the user will be able to download episodes to their device and listen to them offline. (Previously this feature was always enabled.)
  • Added an “Autoplay first track” option to all audio activity types (Music Player/Soundboard, Radio, and Podcast). If enabled, the app will automatically start playing the first track when the activity is opened.
  • Changed to “Home as Up” behaviour for the home icon on the action bar. Pressing the home icon now navigates up to the parent activity, instead of navigating directly to the dashboard.
  • + Many internal changes to support upcoming features. Stay tuned!

Andromo App Maker for Android v4.0.10 is now live at www.andromo.com.

Announcing MobileCore Interstitials

We’re pleased to announce a new interstitial ad platform for our developers in Andromo 4.0.11: mobileCore interstitial ads.

What are interstitials?

Interstitial ads are full-page ads that appear ‘between’ activities in your app. Since they really grab the user’s attention, they can be more effective than banner ads at generating revenue.

Interstitials are among the highest-converting and highest-paying ad formats, and the mobileCore interstitials are nicely implemented, native Android ads.

Special Christmas Bonus: Earn up to $15,000!

mobileCore is having a special promotion where you can earn a bonus based on the number of ad impressions you show in your apps. The chart below shows the bonus amounts you will earn as you reach each tier of impressions.

mobileCore Christmas Bonus chart

Impressions are counted per publisher, so all of the apps you release with mobileCore enabled will help towards this promotion.

In total, you can earn up to $15,000!

The money you earn from this bonus is in addition to the normal revenue you will earn from your mobileCore ads.

This is a limited time offer ending January 31st. See full details here.

mobileCore Highlights

  • native interstitial ads
  • weekly payments ($200 minimum)
  • dedicate up to 25% of your ad impressions for cross promotion
  • up to $15,000 bonus promotion! (ends January 31, 2015)

What is required to use mobileCore interstitials?

In order to show mobileCore interstitial ads in your app, you need to sign up with mobileCore, copy your mobileCore Developer Hash code into your Andromo project settings, and add your app to the mobileCore dashboard. It’s free to sign up for a mobileCore account.

Your Developer Hash Code is shown in the mobileDashboard under ACCOUNT and then PERSONAL DETAILS. You will need to copy this value into the Monetization tab of your Andromo project settings and rebuild your app. (Note: you will use the same Developer Hash Code in all of your apps.)

Finally, you will need to add your app to the mobileCore dashboard by going to the APPS >> OVERVIEW section, clicking ADD APP, and entering your app’s package name. (You can find the package name in your Andromo project settings on the App Info tab.)

mobileCore uses the package name to find your app in Google Play, so it can automatically adjust the ads that are shown based on the maturity level you’ve set for the app in Google Play. (If you aren’t publishing your apps to Google Play, mobileCore says the ability to adjust the ad maturity level manually from the dashboard is coming in the next few months.)

Introducing AppBrain Interstitials

We’ve added another interstitial ad type for our developers in Andromo 4.0.8: AppBrain interstitial offerwalls powered by the AppLift SDK.

What are interstitials?

Interstitial ads are full-page ads that appear ‘between’ activities in your app. Since they really grab the user’s attention, they can be more effective than banner ads at generating clicks. However, you don’t want to show them too frequently, or you may risk annoying some users.

What is an offerwall?

An offerwall is a kind of interstitial ad that offers a selection of free apps for your users to try. Essentially you get paid when your users install any of the offered apps.

The AppBrain offerwall is implemented as an interstitial ad that asks the user if they are interested in being shown more free apps, and then showing them a list of apps if they selected Yes.

appbrain-interstitial-01

appbrain-interstitial-02

What is required to use AppBrain interstitials?

In order to show AppBrain interstitials in your app, you need to sign up for an AppBrain developer account and register your app with them. You ‘register’ the app by searching for your app in the AppBrain dashboard, and then clicking a Verify button to have an email sent to the email address listed for that app in Google Play.

If the app isn’t known to AppBrain yet, you can add it by entering the URL where your app is located in Google Play.

(Note that your app must be published in Google Play in order to use AppBrain.)

It is completely free to use AppBrain interstitials in your app.

You can find the AppBrain options on the Monetization tab in your Andromo project. See Setting Up AppBrain Ads for full instructions.

Andromo App Maker for Android v4.0.7 Released

Andromo App Maker for Android version v4.0.7 has been released.

Here is the list of changes in this version:

  • Updated the Samsung Apps SDK support to fix a problem people were having uploading their apps into the new Samsung Galaxy Apps store.
  • Increased the maximum size for “background images” to 2560×2560 to allow for full sized images on all Android devices.
  • Fixed a memory issue that could cause problems with background images for the Dashboard, Photo Gallery, Audio Player, Podcast, and Shoudcast Radio activities.
  • Fixed a problem where PNG files were not working within the Photo Gallery.
  • Updated Andromo’s back-end server to a shiny new 64-bit build.
  • Updated the way Andromo links to items in the new Samsung Galaxy Apps store when “Samsung Apps” is the target.
  • Updated the Amazon Mobile Ads SDK to version 5.4.46.
  • Updated the Android Platform-tools to version 20 and the Android SDK Build-tools to version 19.1



Andromo App Maker for Android v4.0.7 is now live at www.andromo.com.

Week in Review – 2014/05/25

A look back on the week in Andromo, Android, Mobile, and stuff…

May25

Google’s Self Driving Car is Awesome

Seriously, I’m not a car guy but I think this is amazingly awesome. I love the way the vehicle looks and I can’t wait till these (or other) self driving cars are on the market. Read more about it on recode.net: Google’s New Self-Driving Car Ditches the Steering Wheel

Mary Meeker’s Internet Trends 2014 Edition

There is some great stuff in this and if you are interested in technology, where it is and where it’s going, you should checkout Mary Meeker’s Internet Trends slideshow for 2014:

Props to Lorne for finding this year’s edition and sending it to me.

Apple Buys Beats

For $2.6 billion in cash and $400 million in stock Apple acquired Beats Audio this week. It will be interesting to see what Apple does with Beats and to learn (hopefully) exactly why Beats was acquired.

Balmer Buy Clippers

For slightly less money ($2 billion) Steve Balmer is buying the Los Angeles Clippers NBA team. Good for him, I think all retired billionaires should buy a sports team (and give to charity).

See you next week!

AnDev On Air: Android App Monetization and SEO

AnDevCon is hosting a public hangout today that I think a lot of Andromo developers would be interested in:

Interested in learning about app monetization and SEO? Then join us for AnDevCon’s second AnDevOn Air Hangout “Android App Monetization and SEO” tomorrow at 2:00 pm ET! We’ll be talking to several experts about tips, tricks and best practices for making your app stand out, and, above all, how to make it money. 

The public hangout starts at 2:00pm EST and you can watch it below if you want or at the Google+ event page: Android App Monetization and SEO

Andromo Needs Your Help!

Short Version

:

We are running a giveaway and we need your help getting 300 retweets of our subscription giveaway tweet. If you would like to help, log into twitter, visit the giveaway tweet and hit the retweet button. If you want to enter to win (you should) follow @AndromoRocks after retweeting and you are done.

Longer Version

:

If you have not already heard we are running a giveaway for one year of an Andromo Professional Subscription The giveaway is open to both subscribers and non-subscribers, so if you have any interest in a professional subscription please enter the contest and help spread the word.

To enter: Follow @AndromoRocks on twitter, and retweet the giveaway tweet. That’s it! But remember we need to hit 300.

If you are monthly subscriber you might win a free year! If you are a yearly subscriber (professional or otherwise) and your subscription is almost up for renewal: if you win you will get another year of access to Andromo for free.

We want this giveaway to be a success, but we can’t do it without your help. Each retweet helps get us closer to our goal and lets more people know about the giveaway.

So please visit the giveaway tweet, help spread the retweet love, and let’s see if we can get to 300 by Monday!

Thanks everyone,

The Andromo Team

Week in Review – 2014/05/04

A look back on the week in Andromo, Android, Mobile, and stuff…

may4

We’re Giving Away a Professional Subscription!

That’s right, we are giving away a free one year professional subscription to Andromo. You can read more about the contest here: Andromo Twitter Giveaway!

The rules in a nutshell:

  1. Follow @AndromoRocks on twitter.
  2. Retweet our giveaway tweet.
  3. Help ensure that the tweet gets at least 300 retweets by 12:00 noon CDT, on Monday November 12, 2014

Here is the tweet to retweet:

Good luck!

Apple to buy Beats for $3.2 Billion?

Lots of talk yesterday and today on this rumour. Is Apple really going to purchase Beats Audio for $3.2 billion? With all the news and leaks on this I have to say that it seems pretty likely.

Watch this video to see if you can figure out what Apple could be getting out of the deal: Producer Jimmy Iovine at D: Dive Into Media

I like the idea of using the beats subscription curated content service algorithms as a way to help surface and curate App store content, but that’s just me.

Andromo Developer Hangout #003

That’s right we are hosting a third Andromo developer hangout on May 22nd at 11:00am CDT. We hope you can joing us, but if you cannot ask a question on the moderator page.

Spring is Here!